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NPC Generator

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Advanced [show]


Jasmine Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear red pants and tee shirts. Her white hair is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Jasmine reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Poor, Military. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Jasmine Quickstep, Female Halfling Cleric 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 7000 sp. Deep blue spinel (400 gp). Red spinel (80 gp). Jasper (40 gp). Moss agate (14 gp). 1 Half-Plate.


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large brown jacket. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. A gifted student he started as a Junk Dealer, but he got bored and became a Banker. He has drifted from career to career and currently works as a Banker.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Selfish. Bonds: Adventurer, Job, Religious. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Winthrop, Male Human Aristocrat 9
Medium (5'8") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Gold cup set with emeralds (4000 gp). 1 Minor magic item.


Social Check DCs


Flame Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries a battered pickaxe and tarnished scimitar as well. His fur is short and white. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Body Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.

Motivation: He has a crush on the local Body Guard; and he's attracted to the pc

Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Military, Job. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Flame Shore, Male Tabaxi Warrior 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Buckler.


Social Check DCs


Patrick Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair up in a very large beehive style do. His violet unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease, Sensitive. Bonds: Poor, Adventurer, Criminal record. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Gentry, Male Half-Elf Warlock 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 9 (-1)17 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 600 sp.


Social Check DCs

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