Verin Revile, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears just a green suit. Her purple hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her religion dominates her actions; and she seems to be bored by most things
Ideals: Optimist, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Religious. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Perra Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of death on her torso. She is portly but not overly obese. Her blue crest is thinning but still full. She has gleaming, smiling red eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is terrified, and will act out of fear; and she has decided she is irredeemable
Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Nature, Criminal record. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 6 (-2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp.
Ghesh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His crest is cut close to his head. His red eyes peer out from beneath his wide-brimmed black hat.
Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ghesh is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich northern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Shy. Bonds: Rich, Family, Religious. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1400 gp. Black pearl (600 gp). Star rose quartz (40 gp). Iolite (40 gp). Zircon (40 gp). Chalcedony (40 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Yebe Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is typically in her Fletcher uniform. She has wavy black hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Flattery will make her almost putty in your hands.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: To be a Laborer again; and expand her business
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


