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NPC Generator

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Lvl.
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Advanced [show]


Sarah Stanley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is overprotective of those who hire her services. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: She is content; and find a way to reverse the transformation of her brother

Flaws: Mundane. Bonds: Guardian, Job, Poor, Family. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Sarah Stanley, Female Human Fighter 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Bernard Walpole, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is chestnut. His fierce brown eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Bernard studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Addict. Bonds: Adventurer, Job, Military. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Bernard Walpole, Male Human Warrior 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 14 (+2)6 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Shifting Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black fur is drawn into a tight pony tail with a card scrunchie. She has a tattooed face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Shifting hails from a village terrorized by orcs. Through the years after Shifting was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Shifting's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: Someone believes her a fraud.

Flaws: Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Shifting Prim Posies, Female Tabaxi Bard 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Banded agate (6 gp).


Social Check DCs


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He keeps his orange fur in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kite was born the youngest of three triplets. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and seeks redemption

Flaws: Antagonistic. Bonds: Adventurer, Family, Criminal record. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Kite Wind, Male Tabaxi Wizard 8
Medium (5'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)5 (-3) 13 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Black pearl (1100 gp). Smoky quartz (40 gp). Azurite (15 gp). Red spinel (50 gp). Sardonyx (40 gp).


Social Check DCs

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