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NPC Generator

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Advanced [show]


River Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear pastel tank tops with violet pants. He wears his red fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: The child of a Actor, who enjoyed hunting, River was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Immigrant, Nature. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

River Thundercloud, Male Tabaxi Adept 8
Medium (5'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs


Gormogord Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the south. He worked as a nervous Miller and found it very stressful. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Gormogord Whispermouse, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)8 (-1) 17 (+3)11 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Moss agate (11 gp). Smoky quartz (70 gp). Deep blue spinel (1600 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Ahrim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant gold.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised by priests from a young age. Through the years after Ahrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ahrim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Ahrim Sage, Male Tiefling Bard 3
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Matilda Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. She wears a broad hat to cover her moderate length brown hair. Her eyes are likewise violet.

Personality: Eccentric and domineering, Matilda will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Matilda has worked very hard to control her curse. She has achieved small success as a Priest.

Motivation: Doesn't want to be a Priest and was forced into it by her family; and she is unsatisfied with her job

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Job, Family. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Matilda Romeo, Female Half-Elf Warrior 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp. Chalcedony (70 gp). Coral (110 gp).


Social Check DCs

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