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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). Her moppish silver hair is in a traditional bowl cut. Her eyes are amber and catlike.

Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Flaws: Antagonistic, Selfish. Bonds: Criminal record, Family. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Marastyr Strakeln, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Norman Prescott, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Dyer for hire.

Motivation: He would like to get married and retire; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Passionate, Entrepeneur. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Norman Prescott, Male Human Adept 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Black pearl (700 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Silvo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length white hair. His fierce amber eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He comes from a rich northern family. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Philantrophist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Silvo Goldfound, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Erky Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Gifted from a young age, Erky studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying sister.

Motivation: Wishes to resurrect an old love; and human compassion

Ideals: Philantrophist, Gifted. Flaws: Hedonist, Racist. Bonds: In love. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Erky Ningel, Male Gnome Expert 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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