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NPC Generator

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Advanced [show]


Abalaba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and green skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a cross on it. She wears a top hat to cover her moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the east. She uses divination through singing.

History: Abalaba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Adept school at a young age so that she could practice her psionic talents. She has recently gotten a pet goose that steals things from people.

Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Gifted. Bonds: Poor, Criminal record, Slave. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Abalaba Fiddlefen, Female Gnome Adept 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)5 (-3) 10 (+0)12 (+1)
Skills History -1, Investigation -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Gerard Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Gerard Gyula, Male Human Druid 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1 Banded mail.


Social Check DCs


Nicor Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He wears his blue hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: When he was but 3 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his dancing dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Nicor Silence, Male Tiefling Cleric 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his gold crest in a flapper bob. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Mreksh will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Family, Rich, Nature, Adventurer. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Ranger 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Violet garnet (1500 gp). Chalcedony (50 gp). Silver pearl (120 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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