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NPC Generator

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Advanced [show]


Morthos Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green costume with the symbols of his god on his torso. He keeps his silver hair in a flapper bob. He has red eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Morthos was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence, Joker. Bonds: Poor, Adventurer, Slave. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Morthos Bliss, Male Tiefling Fighter 11
Medium (5'4") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 110 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 5 (-3)14 (+2)
Skills Medicine +1, Performance +6
Senses Passive Perception 7
Languages Common, Druidic, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2300 gp. Gold music box (3000 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (3000 gp). Sapphire pendant on gold chain (2700 gp).


Social Check DCs


Seere Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears baggy green pantaloons and a tan scarf. Her right leg appears badly burned and disfigured. Her red hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also hits on women, regardless of circumstances.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Seere was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she's attracted to the pc

Flaws: Antagonistic. Bonds: Has a crush, Mentor, Military. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Seere Mystery, Female Tiefling Bard 9
Medium (4'10") Tiefling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 13
Languages Common, Celestial, Auran, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: Freshwater pearl (9 gp). Jet (40 gp). Alexandrite (1200 gp). Onyx (60 gp).


Social Check DCs


Ella Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Her golden hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants she idolized her mother. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Gifted. Bonds: Rich, Immigrant, Adventurer, Enemies. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Ella Hayhurst, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gurdis Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in brown turtlenecks beneath a green coat with red slacks. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her long chestnut hair is drawn into a two foot long braid. Her violet eyes are slightly larger than normal.

Personality: Gurdis wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Justice, Entrepeneur. Bonds: Rich, Mentor. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Gurdis Foamtankard, Female Dwarf Adept 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 16000 sp.


Social Check DCs

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