Luthra Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tan collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.
History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Nemeia Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of strength on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her red hair, when down, is lengthy. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Body Guard business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Farmer, but doesn't like to broadcast it.
Motivation: She loathes her own lifestyle; and to be a farmer again
Ideals: Disciplined. Flaws: Depressed. Bonds: Adventurer, Job, Rich. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Half-Plate.
Lucan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Insomniac, Emotional. Bonds: Religious, Enemies. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
Possessions: 1600 gp.
Tordrid Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears skinny pants and wears a grey and yellow robe with the hood down. She has done her best to style her chestnut hair to look like a famous performer. Her amber eyes are slightly larger than normal.
Personality: Tordrid is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Mercenary.
Motivation: She loathes her own lifestyle; and sabotage a competitor
Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

