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NPC Generator

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Lvl.
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Advanced [show]


Hubert Easton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He has styled his black hair well, parting it to the right. He has gleaming, smiling brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Joker, Logical. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Hubert Easton, Male Human Monk 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Alexandrite (200 gp).


Social Check DCs


Qemuel Strength, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His blue hair is slicked back into a classic pompadour. He has gleaming, smiling silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Qemuel was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Persistence, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Qemuel Strength, Male Tiefling Warrior 7
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 79 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 11 (+0)18 (+4)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a long, brown cloak. Her fur is gray and very short. Her eyes are copper and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: Meet up once more with her childhood friend; and her religion dominates her actions

Bonds: Religious, Job, Immigrant, Poor, Adventurer. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Three Of Wine, Female Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs


Eleanor Bentley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is cut short. Her green eyes dart from person to person to random spaces in the air.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their daughter. She worked as a Ruler, and she later adopted a second daughter.

Motivation: She feels the way she acts is they only way to get by in the world; and regain custody of her daughter

Ideals: Philantrophist, Logical, Impeccable. Flaws: Fearful. Bonds: Family. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Eleanor Bentley, Female Human Warlock 9
Medium (5'6") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 16 (+3)8 (-1)
Skills Persuasion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 160 pp.


Social Check DCs

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