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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beleth Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She carries with her a set of hand crossbows on her belt, each one with a aquamarine on the hilt. Her long red hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city she treasured whatever gifts she got. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has achieved small success as a Shoemaker.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Fighting, Optimist. Bonds: Job, Poor, Debt. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Beleth Obscure, Female Tiefling Fighter 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)11 (+0) 9 (-1)14 (+2)
Skills Religion +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and money/treasure

Ideals: Logical, Gifted. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Purban Sunmeadow, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 200 gp. Finely wrought small gold bracelet (40 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Lamlis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His silver hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: Eccentric and domineering, Lamlis will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic, Extrovert, Gifted. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Lamlis Casilltenirra, Male Elf Aristocrat 5
Medium (5'1") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +5, History +5
Senses Passive Perception 14
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Violet garnet (300 gp). Aquamarine (300 gp). Tiger eye turquoise (5 gp). Jasper (60 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trynnicus Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a black and white handkerchief worn on his left side. He has dyed his greying brass crest a little too much giving a sharp brass color. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Trynnicus embodies much of what other species detest in the Dragonborns. He misses his home and complains about the freezing weather, even in summer.

History: Trynnicus was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Miller.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Trynnicus Yarjerit, Male Dragonborn Aristocrat 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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