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NPC Generator

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Advanced [show]


Shifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears brown cloth garments or leather armor. Her red fur is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom; and she's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Shifting Candle, Female Tabaxi Paladin 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)18 (+4) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Auran, Ignan, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 sp. 1 Masterwork Common Melee.


Social Check DCs


Geva Norton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon her head. She is muscular with a powerful set of arms. Her chestnut hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Masseuse business.

History: Geva hails from a village terrorized by gnolls. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She has worked as a Masseuse like her father before her.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Ideals: Persistence. Flaws: Disease. Bonds: Job, Enemies, Slave. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Geva Norton, Female Human Sorcerer 11
Medium (4'7") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1600 gp. Alexandrite (1000 gp). Amber (90 gp). Moss agate (8 gp). Jade (90 gp). Malachite (8 gp). Violet garnet (1000 gp).


Social Check DCs


Quelenna Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a yellow tunic with grey highlights, and long black pants that bunch up around her shoes. Her black hair is cut short with large spiked bangs in the front. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. In her 12th year, her parents were killed by a brigands raid, leaving Quelenna alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Stableman for hire.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and doesn't want to be a stableman and was forced into it by her family

Flaws: Fearful. Bonds: Job, Rich, Enemies, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Quelenna Fidget, Female Half-Elf Adept 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)19 (+4)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Hatae Berevan, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor. She has a very tight haircut. She has several tiny aquamarine earrings on each ear.

Personality: She dislikes all the random violence that takes place in the east. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hatae is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is content; and seeks redemption

Ideals: Pacifist, Justice, Entrepeneur. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Hatae Berevan, Female Elf Wizard 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)7 (-2) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Jet (160 gp).


Social Check DCs

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