Gomory Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His chestnut hair is still thick. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He is unsatisfied with his job; and to be a miller again
Ideals: Logical, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (900 gp). Chrysoberyl (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alberich Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time, and sports empty pouches on his belt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Alberich was raised in a hard working conservative environment. His childhood dream was to be a Cartwright, but he was a colossal failure. Recently the stress of being a Sage has made it difficult for him to sleep.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Job, Family. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 6 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 7000 cp.
Frederick Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many blue ritualistic tattoos. He tends to wear a large violet jacket. His white hair has been sun bleached extensively. His eyes are likewise gray.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and his religion dominates his actions
Ideals: Professionalism. Flaws: Addict. Bonds: Religious, Slave, Family. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 700 sp.
Tippletoe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her bow. Her tied-back hair is chestnut. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist, Joker. Bonds: Religious, Mentor. Occupation: Bookbinder
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. 1 Holy water.
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