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NPC Generator

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Advanced [show]


Ivellios Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His auburn hair is lengthy. His amber eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Ivellios was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Ivellios Amastacia, Male Elf Druid 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2800 sp. Solid gold idol (800 gp). 1 Climber’s kit. 1 Average lock. 1 Average lock.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. He has moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Fighting, Persistence, Pacifist. Flaws: Insane, Mundane. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Simon Woods, Male Human Cleric 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Jane Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries a battered scimitar and tarnished sai as well. Her brown hair is cut short. She has a dull look in her hazel eyes.

Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.

History: Jane was born the youngest of three triplets. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Bricklayer and was forced into it by her family; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted, Justice. Flaws: Shy. Bonds: Family, Religious. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Jane Gracey, Female Half-Elf Wizard 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. Brass mug with jade inlays (400 gp). Silver ewer (90 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Full Plate.


Social Check DCs


Oppah Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in a clean tan cloak covering her clean studded leather. She has a very tight haircut. This brown eyed northerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: Born to a Scribe, her mother struggled to pay the bills. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is wracked by social anxiety; and find a way to reverse the transformation of her brother

Ideals: Opinionated. Flaws: Fearful. Bonds: Adventurer, Poor, Family. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Oppah Dunben, Female Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Religion +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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