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NPC Generator

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Advanced [show]


Oblar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear red pants and tee shirts. His red hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Actor and found it very stressful. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Disease. Bonds: Job, Rich, Enemies. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Oblar Wiseacre, Male Halfling Wizard 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 2 Holy water. 1 Everburning torch. 2 Holy water.


Social Check DCs


Bidreked Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His rusty crest is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: Bidreked was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Ideals: Philantrophist, Persistence. Flaws: Terse, Insane. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Bidreked Chumbyxirinnish, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 52 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black costume with the symbols of the four houses of cards on his torso. He has done his best to style his white hair to look like a famous performer. He has amber eyes and a black hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Grisha was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Grisha decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Job, Slave, Criminal record. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Grisha Merton, Male Half-Orc Wizard 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 5000 sp.


Social Check DCs


Dayereth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with tan lining and desert motifs, he is not a threatening figure. His tied-back hair is white. His eyes are blue and catlike.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dayereth was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted, Fighting. Flaws: Insane, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Dayereth Teinithra, Male Elf Paladin 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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