Murgen Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears skinny pants and wears a black and tan robe with the hood down, she is not a threatening figure. She has styled her blonde hair well, parting it to the right. She has gleaming, smiling hazel eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Spice Merchant, who enjoyed hunting, Murgen was taken on many hunting expeditions. Murgen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and to be a spice merchant again
Ideals: Disciplined, Philantrophist. Bonds: Nature, Adventurer, Job. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp.
Roywyn Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'0", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length chestnut hair. Her eyes are amber and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions; and many dire rats want her driven away
Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Enemies, Religious. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 8000 cp. 1 Chain shirt.
Shamash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with black stripes complete with hood. His crest, while still mostly red, has prominent grey streaks. His gold eyes peer out from beneath his deerstalker green hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Adventurer. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 99 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: Eye agate (13 gp). Azurite (13 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Coral (70 gp). Golden yellow topaz (1000 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his hammer ready. His fur is short and orange. His eyes are blue and catlike.
Personality: Elegant wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Elegant was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Fighting, Disciplined. Bonds: Military, Mentor. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. Jet (70 gp).
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