Vrondiss Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy blue crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He then took over the family business and is one of the better Armorer for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Immigrant, Religious. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather.
Harann Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her gold crest is lengthy. This gold eyed easterner is not easily forgotten.
Personality: Harann hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a Assassin, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants a kiss; and to settle down with her crush
Ideals: Artistic, Logical. Bonds: Adventurer, Poor, Has a crush. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 1400 gp. Blue star sapphire (1500 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.
Tim Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Tim was born on a far northern plains where he grew up under the tutelage of his mother, an expert Merchant. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease. Bonds: Adventurer, Has a crush, Religious, Immigrant. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2400 gp. Citrine (20 gp). Rich purple corundum (1500 gp). Rhodochrosite (13 gp). Pink diamond (7000 gp). Malachite (13 gp). Red spinel (40 gp).
Joan Reid, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She dresses in grey turtlenecks beneath a red coat with green slacks, and her gloved hand is found clutching a mace. She sports a flattop hair cut. She has blue eyes and a grey hat with a red feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Bonds: Poor, Family, Job. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 60 gp.
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