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NPC Generator

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Advanced [show]


Murook Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She is physically well-built. Her hair, while still mostly black, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Murook studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Shoemaker for hire.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Murook Burton, Female Half-Orc Barbarian 3
Medium (5'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Breena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of luck around her neck, and a club on her belt. Her golden hair is cut short. Her eyes are likewise brown.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her father raised her in a mountain cabin. Breena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Guardian, Nature. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Breena Murnig, Female Gnome Expert 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)17 (+3) 6 (-2)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Uadjit Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt. She keeps her long green crest kept up in a rat tail. She has a dull look in her red eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Uadjit hails from a village terrorized by illithids. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Uadjit grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uadjit. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Uadjit Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Golden pearl (130 gp).


Social Check DCs


Sarai Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white coat over a grey low-cut shirt, and a feathered hat upon her head. Sporting a white mohawk this woman's hair draws a lot of attention. Her fierce blue eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can't help but pocket interesting objects she comes across

History: She was born in a small desert village. From there she went from mercenary job to mercenary job. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Criminal record, Nature, Adventurer, Family. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Sarai Wiseacre, Female Halfling Rogue 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: Just what you see.


Social Check DCs

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