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NPC Generator

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Advanced [show]


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Hackney, Male Human Warrior 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 5 (-3)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Duvamil Beren, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and brown. She wears crescent spectacles with a black brim.

Personality: Duvamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She works hard and plays hard.

History: Born to a pair of adventurers, Duvamil grew up listening to her mother's many stories. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Duvamil never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is wracked by social anxiety; and to reunite with her old friends

Ideals: Impeccable. Flaws: Hedonist, Fearful. Bonds: Rich, Adventurer, In love. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Duvamil Beren, Female Gnome Commoner 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Obsidian (8 gp).


Social Check DCs


Williamina Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and auburn with streaks of chestnut, and is pulled back with small yellow clips. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Williamina will drive conversation. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of a Scribe, who enjoyed hunting, Williamina was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Extrovert, Impeccable. Flaws: Hedonist. Bonds: Nature, Immigrant. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Williamina Woods, Female Half-Elf Ranger 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Cloth of gold vestments (180 gp).


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. Her auburn hair is lengthy and is close to two feet long. Her blue eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was a Shipwright, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Diesa Daerdahk, Female Dwarf Warlock 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp.


Social Check DCs

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