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NPC Generator

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Advanced [show]


Vepar Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a small hat to cover her moderate length blue hair. Her eyes are a pleasant white.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Sensitive, Antagonistic. Bonds: Religious, Immigrant. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Vepar Luck, Female Tiefling Barbarian 6
Medium (4'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His white hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ghaliver was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghaliver took refuge in the old dungeon and found the beat up kukri and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Justice, Extrovert. Bonds: Poor, Adventurer, Nature. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Ghaliver Jamjar, Male Halfling Cleric 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Athletics +0, History +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Tiger eye turquoise (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oloric Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Born to a poor family in the city he treasured whatever gifts he got. Oloric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oloric decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and he is a bit of a kleptomaniac

Ideals: Persistence. Bonds: Has a crush, Poor, Criminal record, Enemies. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Oloric Caebrek, Male Dwarf Adept 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: Bloodstone (30 gp). Deep blue spinel (500 gp).


Social Check DCs


Thorin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Thorin Goblinbane, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Onyx (20 gp). Silver pearl (120 gp). Citrine (20 gp).


Social Check DCs

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