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Trym Ashley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His whole body is exceptionally muscular. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Criminal record, Military. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Trym Ashley, Male Human Bard 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2400 sp.


Social Check DCs


Ekemon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He is muscular with a powerful set of arms. His purple hair is knotted and matted. His eyes are silver.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ekemon took refuge in the old dungeon and found the beat up whip and armor he uses now. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Shy, Greedy. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ekemon Grief, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. White opal (800 gp). Obsidian (13 gp). White pearl (110 gp). Lapis lazuli (13 gp). Golden pearl (110 gp). 1 Minor magic item.


Social Check DCs


Artin Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is cut close to her head. Her hazel eyes peer out from beneath her deerstalker grey hat.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Justice. Flaws: Racist, Antagonistic. Bonds: Criminal record. Occupation: Healer

Voice: French accent

Attributes [hide]

Artin Balderk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 8 (-1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. Amethyst (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a white mohawk this woman's hair draws a lot of attention. Her green eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, In love, Military. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Ranger 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs

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