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NPC Generator

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Advanced [show]


Ella Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern woman wears a yellow collared shirt and green skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She has moderate length golden hair. Her violet eyes peer out from beneath her Stetson yellow hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She misses her home and complains about the freezing weather, even in summer.

History: Ella was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Ella was born on a far northern island where she grew up under the tutelage of her father, an expert Barkeep. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Athletic, Optimist. Bonds: Immigrant, Poor, Adventurer. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Ella Jacobs, Female Half-Elf Rogue 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Marastyr Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears crescent spectacles with a black brim.

Personality: Marastyr is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a crush on the local Painter; and doesn't want to be a assassin and was forced into it by her family

Ideals: Extrovert, Gifted, Persistence. Bonds: Family, Has a crush. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Marastyr Broodfist, Female Dwarf Ranger 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Beren, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. Her brown hair is lengthy. Her eyes are green and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Energy wise she seems alert and responsive.

History: A powerful slaver made her what she is. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A deep hatred of illithids; and revenge

Ideals: Professionalism. Bonds: Guardian, Mentor, Nature, Enemies. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Veloptima Beren, Female Gnome Commoner 11
Small (3'1") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1800 gp. Deep blue spinel (1000 gp). Golden pearl (100 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Sardonyx (30 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak, and sports empty pouches on his belt. His hair is cut close to his head. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Sammal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Sammal grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: A strong sense of loyalty to Elven people; and sabotage a competitor

Ideals: Impeccable. Flaws: Addict, Disease, Racist. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Sammal Sanctuary, Male Tiefling Warrior 7
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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