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NPC Generator

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Advanced [show]


Spear Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Shipwright does. His fur is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: Spear hails from a village terrorized by brigands. His childhood dream was to be a Layabout, but he was a colossal failure. He has achieved small success as a Shipwright.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Spear Mirror, Male Tabaxi Warrior 4
Medium (6'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Camden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Fearful. Bonds: Military, Nature, Criminal record. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Clerebold Camden, Male Human Bard 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 7 (-2)12 (+1)
Skills Intimidation +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Red garnet (40 gp). Carnelian (70 gp). Chrysoprase (70 gp). Zircon (70 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is well dressed, constantly wearing a green suit, pastel shirt, and grey tie. He keeps his red crest in a pixie cut. His eyes are red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Zedaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Brewer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Flaws: Antagonistic. Bonds: Military, Job, Criminal record, Enemies. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Druid 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 320 gp.


Social Check DCs


Quilla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.

History: Quilla lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To reunite with her absent father.

Ideals: Fighting, Gifted. Bonds: Family, Rich. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Quilla Fiddlefen, Female Gnome Rogue 7
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70000 cp. Blue sapphire (400 gp). Deep green spinel (40 gp). Zircon (60 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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