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NPC Generator

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Advanced [show]


Flask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and grey pants. He is portly but not overly obese. He has done his best to style his orange fur to look like a famous performer. He has several tiny sapphire earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Rich, Family. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Flask Moon, Male Tabaxi Bard 8
Medium (5'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Fright, Female Tiefling [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears a green tunic with white highlights, and long brown pants that bunch up around her shoes. Her red hair is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. When Hecat reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army

Ideals: Athletic, Joker, Gifted. Flaws: Addict, Mundane. Bonds: Military. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Hecat Fright, Female Tiefling Commoner 9
Medium (4'7") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 13 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Syllin Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear yellow tank tops with tan skirt. She wears her hair in dreadlocks. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As long as the job gets done she does not care how it got done.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Syllin took refuge in the large cave and found the beat up greataxe and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of brigands; and to find somewhere to settle down

Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Syllin Boleem, Female Half-Elf Barbarian 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Rose (80 gp). Freshwater pearl (11 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Aline Asheton, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a blue coat with grey slacks, and she perpetually has her kukri ready. Her black hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Aline was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Aline Asheton, Female Human Aristocrat 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. 1 Simple lock.


Social Check DCs

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