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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Damakos Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a faded coat and loose pants complete with small hat. His right hand appears badly burned and disfigured. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gold and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Damakos was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Damakos Faith, Male Tiefling Warrior 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Star rose quartz (30 gp). Alexandrite (800 gp). Blue quartz (12 gp).


Social Check DCs


Travok Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright grey suits and hats. He is tall, broad shouldered and powerfully built. His golden hair is still thick. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has worked as a Mayor like his father before him.

Motivation: He wants revenge against goblins.

Ideals: Artistic, Gifted. Bonds: Enemies, Job. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Travok Hammerstone, Male Dwarf Monk 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Painter, his father struggled to pay the bills. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Impulsive. Bonds: Guardian, Poor, Adventurer, Family. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Barbarian 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Onyx (40 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports grey clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has a long black beard with little hanging trinkets. His blue eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He struck the Mayor job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Gerald Wedgwood, Male Human Monk 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs

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