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NPC Generator

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Advanced [show]


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with painting.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable, Artistic. Flaws: Addict. Bonds: Poor. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Dagger Treat, Male Tabaxi Paladin 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20000 cp.


Social Check DCs


Callybon Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. She is physically well-built. She wears her auburn hair up. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is harsh and unforgiving.

History: A powerful slaver made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it.

Flaws: Insomniac, Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Callybon Folkor, Female Gnome Fighter 9
Small (3'5") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp. Deep blue spinel (1600 gp). Brown diamond (4000 gp).


Social Check DCs


Ghaliver Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a red cloak and cross-gartered pastel stockings. His black hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Athletic, Justice, Gifted. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Ghaliver Greenleaf, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. Peridot (50 gp). Banded agate (14 gp).


Social Check DCs


Millicent Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her golden hair to look like a famous performer. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Millicent wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up longsword and armor she uses now. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Addict, Forgetful. Bonds: Poor. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Millicent Accord, Female Half-Elf Sorcerer 12
Medium (4'9") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills Nature +7, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Abyssal, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 400 pp. Violet garnet (700 gp). Moss agate (13 gp). Red garnet (40 gp). White pearl (40 gp). Hematite (13 gp). Moss agate (13 gp). Alexandrite (700 gp). Rock crystal (40 gp). Golden yellow topaz (700 gp).


Social Check DCs

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