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NPC Generator

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Advanced [show]


Euron Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He keeps his dark red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Euron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Map Maker, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Immigrant, Poor, Job. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Euron Subtlety, Male Tiefling Wizard 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1600 gp. Carnelian (50 gp). Peridot (50 gp). Emerald (600 gp). Star ruby (600 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries a battered scythe and tarnished pickaxe as well. His brown hair is braided into rings. His eyes are blue and catlike.

Personality: Taklinn is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. In his 16th year, his parents were killed by a illithids raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Taklinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Find a way to reverse the transformation of his brother; and a deep hatred of illithids

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Family. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Taklinn Frostbeard, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 7 (-2)7 (-2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. Freshwater pearl (12 gp). Golden yellow topaz (400 gp).


Social Check DCs


Flame Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears pastel leather gloves, a pastel jacket, and tight pants, and a wedding ring on her right hand. Her lavender fur, when down, is lengthy. Her eyes are copper.

Personality: She dislikes all the random violence that takes place in the east. She pushes her goals aggressively. She is also a coward if confronted.

History: Flame was born in the east. At a young age she loved to build and create. Flame liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety.

Ideals: Pacifist, Persistence. Flaws: Fearful. Bonds: In love, Nature. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Flame Mirror, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1900 sp.


Social Check DCs


Rosalind Kimberly, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is bristling with hidden weapons, mostly longbows and bastard swords. Her brown hair is slicked back into a classic pompadour. This brown eyed northerner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 10 years.

Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Criminal record, Job, Has a crush. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Rosalind Kimberly, Female Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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