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NPC Generator

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Advanced [show]


Blossom Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. Her chestnut hair has been sun bleached extensively. Her brown eyes are passionate and lively.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Weaver arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Weaver and found it very stressful. She has set out to sabotage the competition.

Motivation: To be a Courier again.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Blossom Goodearth, Female Halfling Fighter 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Shedinn Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He carries a battered sickle and tarnished quarterstaff as well. His rusty crest is heavily combed to the right. His eyes are likewise gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Shedinn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Shedinn Ophinshtalajiir, Male Dragonborn Warlock 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 130 pp. Old masterpiece painting (2100 gp). Silver comb with moonstones (1000 gp). Gold music box (3000 gp).


Social Check DCs


Xanaphia Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Xanaphia lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her daughter; and doesn't want to be a fortune-teller and was forced into it by her family

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Xanaphia Ariessus, Female Elf Expert 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 18 (+4)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Obsidian (6 gp). 1 Tanglefoot bags.


Social Check DCs


Ellywick Offund, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is slicked back into a classic pompadour. Her amber eyes are slightly larger than normal.

Personality: She is witty, but her monotone delivery comes off as unnerving She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Ellywick lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Joker, Optimist, Entrepeneur. Bonds: Rich, In love, Family. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Ellywick Offund, Female Gnome Rogue 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 20 gp. Deep green spinel (120 gp).


Social Check DCs

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