Nim Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His red hair is still thick. He has a tattooed face.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Athletic, Gifted, Philantrophist. Bonds: Criminal record, Immigrant. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5
Possessions: 3000 sp. Jet (90 gp). Banded agate (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hatae Holimion, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her amber eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hatae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and sabotage a competitor
Ideals: Persistence, Fighting. Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 pp. Eye agate (9 gp).
Barakas Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries morningstars. His black hair is heavily combed to the right. His white eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Rich, Family. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Cloth of gold vestments (150 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (500 gp).
Murook Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. Her gray eyes peer out from beneath her broad white hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Murook was born in the north. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. After months of barely getting by, Murook managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Seeks redemption.
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1300 sp.
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