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NPC Generator

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Advanced [show]


Osah Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her dark red hair, when down, is lengthy. Her red eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by drow. Osah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Impeccable, Persistence. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Osah Charity, Female Tiefling Barbarian 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Alain Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her brown hair is braided into rings. Her eyes are a pleasant amber.

Personality: Calm and collected, she is a well trained Barkeep. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Alain was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Job, Enemies, Family, Adventurer. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Alain Tealeaf, Female Halfling Adept 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp.


Social Check DCs


Godfrey Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. He wears his brown hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Poor, Religious. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Godfrey Staurheim, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Amber (130 gp). Tourmaline (130 gp). Banded agate (13 gp). Rock crystal (70 gp).


Social Check DCs


Beloril Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Sage, but he was a colossal failure. He has achieved small success as a Servant.

Motivation: He is greedy; and he feels threatened by others

Flaws: Impulsive, Fearful, Disease. Bonds: Rich, Job. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Beloril Orcfoe, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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