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NPC Generator

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Advanced [show]


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to hide his balding. This blue eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Adrik was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Adrik Daerdahk, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 10 (+0)2 (-4)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Trail Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has yellow fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Trail was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dilettante. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane, Antagonistic. Bonds: Immigrant, In love, Religious, Enemies. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Trail Peak, Male Tabaxi Aristocrat 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 190 pp. Onyx (50 gp). Black star sapphire (1200 gp). Alexandrite (1400 gp). Pink pearl (60 gp). Black pearl (1400 gp). Blue star sapphire (1200 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hethress Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She wears green trousers with yellow and red striped suspenders. She wears various colorful collared shirts. Her green crest is drawn into a tight pony tail with a dagger scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Philantrophist, Fighting. Flaws: Secretive, Fearful. Bonds: Religious. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Hethress Grrrmmballhyst, Female Dragonborn Fighter 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: He comes from a rich northern family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Dazzazn Qyxpahrgh, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs

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