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NPC Generator

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Advanced [show]


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. Her lavender fur is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: She was born into a rich family. When Drifting reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by giants. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Halfling compassion; and revenge

Ideals: Optimist. Flaws: Racist. Bonds: Military, Rich, Enemies. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Drifting On the Water, Female Tabaxi Paladin 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (60 gp). Jeweled anklet (2000 gp). Solid gold idol (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Naill Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gray eyes and a violet hat with a grey feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to get a good night's sleep

Ideals: Optimist. Flaws: Impulsive, Insomniac. Bonds: Nature, Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Naill Solvenstein, Male Half-Elf Bard 7
Medium (4'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. White opal (900 gp). Violet garnet (800 gp).


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a green coat with blue slacks. He keeps his brown hair in a pixie cut. This hazel eyed northerner is not easily forgotten.

Personality: Alberich wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Servant business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. In the meantime he has taken over work as a Servant and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Job, Religious. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Alberich Gorunn, Male Dwarf Monk 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 290 pp. Zircon (50 gp). Iolite (50 gp). Blue quartz (14 gp). Banded agate (14 gp). Red garnet (60 gp). Onyx (50 gp). Onyx (50 gp).


Social Check DCs


Morgran Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Miller business at a young age. When Morgran reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Job, Military. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Morgran Bloodkith, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 2000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs

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