Bethrynna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Painter uniform. She wears her hair in dreadlocks. Her brown eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of illithids; and revenge
Ideals: Artistic, Entrepeneur. Bonds: Job, Enemies, Rich. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 88 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +6
Possessions: 1000 gp. A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Minor magic item. 1 Minor magic item.
Doudra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple black robe with tan stripes complete with hood. Her rusty crest is still thick. She has red eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Farmer for hire.
Motivation: She loathes her own lifestyle; and wants to open a new tavern
Ideals: Joker, Persistence. Flaws: Depressed. Bonds: Military, Job. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon.
Osah Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her greatsword. She has a moderate pudge and is not very fit. She keeps her long silver hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is a font of random trivia from the lore and stories she has discovered
History: Born in the south to a Mayor, Osah learned a great deal about her mother's area of expertise. She worked as a nervous Mayor and found it very stressful. She became a Mayor soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Logical, Fighting. Flaws: Racist. Bonds: Job. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 66 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 22 (+6) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Acton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Sellsword uniform. His red hair is heavily combed to the right. His amber eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Halfling culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Roger studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Job, Slave. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 120 gp. 1 Masterwork Common Melee.
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