Dagger Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is short and beige. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She misses her home and complains about the freezing weather, even in summer.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Flaws: Insomniac, Racist. Bonds: Adventurer, Immigrant, Poor. Occupation: Miner
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Ronobe Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Blacksmith does. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is greying and her face has many wrinkles. Her eyes are red and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in a small forest village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Optimist. Bonds: Job, Nature, Criminal record. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 300 gp. Blue quartz (15 gp). White opal (800 gp). Zircon (60 gp). Chalcedony (60 gp). Rhodochrosite (15 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thea Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean red cloak covering her clean studded leather. She has a moderate pudge and is not very fit. She has a long white ponytail with little hanging trinkets. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can't help but pocket interesting objects she comes across
History: Thea was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Tanner job and began her own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Fighting. Bonds: Criminal record, Job. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Golden yellow topaz (600 gp). Bloodstone (30 gp). Peridot (30 gp).
Rinn Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is short and chestnut. She has a dull look in her brown eyes.
Personality: Calm and collected, she is a well trained Merchant. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her arcane abilities were realized during a raid on her village. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Expand her business; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 pp.
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Their contribution stands as a beacon of hope for all adventurers!


