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NPC Generator

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Advanced [show]


Syllin Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She is wearing a long, yellow cloak. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Syllin lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Bookbinder. Recently she has begun working with bootleggers and crooks.

Motivation: Meet up once more with her childhood friend; and to reunite with her absent father

Bonds: Poor, Religious, Family, Job, Criminal record, Adventurer. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Syllin Iranapha, Female Half-Elf Monk 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Carlin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tan trousers with green and pastel striped suspenders. She wears various colorful collared shirts. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Fearful. Bonds: Job. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Carlin Sympony, Female Gnome Wizard 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 16 (+3)9 (-1) 5 (-3)8 (-1)
Skills Animal Handling -1, Arcana +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Chay Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a white cloak and cross-gartered violet stockings, he is not a threatening figure. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Chay was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Shy, Addict. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Chay Wildheart, Male Halfling Commoner 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 34000 sp.


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. His blue eyes peer out from beneath his feathered grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrik took refuge in the large cave and found the beat up kukri and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Slave, Nature, Adventurer. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Adrik Brazzik, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Ignan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 2000 sp.


Social Check DCs

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