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NPC Generator

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Advanced [show]


Taklinn Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Bather. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in the north. Like his father and his brother before him, after school he went straight into learning to become a Bather. He has since lost track of the people in his past.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Job, Enemies, Immigrant, Family. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Taklinn Torevir, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Theodoric Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Sailor and found it very stressful. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Extrovert. Flaws: Mundane, Insomniac. Bonds: Job, Nature. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Gresham, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)4 (-3) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with violet highlights, and long grey pants that bunch up around his shoes. He has gray fur. He has a dull look in his yellow eyes.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved out west to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Of Spirit, Male Tabaxi Rogue 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Nature +7, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Banded agate (6 gp).


Social Check DCs


Numba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" eastern woman, she wears just a blue suit. Her long red hair is drawn into a two foot long braid. Her blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small island village. When Numba reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is wracked by social anxiety; and she is unsatisfied with her job

Flaws: Fearful. Bonds: Job, Rich, Nature, Military. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Numba Wildwander, Female Gnome Sorcerer 8
Small (3'0") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 19 (+4)11 (+0) 12 (+1)17 (+3)
Skills Athletics -1, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 2d10-4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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