Urshar Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. With wild red hair. Her eyes are a pleasant amber.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made her what she is. Her first spouse was a Miner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted druidic powers by her dying sister.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Athletic, Optimist, Gifted. Bonds: Mentor, Family. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 1 Everburning torch.
Purah Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black wide-brimmed hat and black clothes. She wears her black hair down. She tend to wears goggles to shield her eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. Purah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small island village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Flaws: Antagonistic, Hedonist. Bonds: Nature, Adventurer. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp.
Aelar Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man wears a violet cloak and cross-gartered brown stockings. His long brown hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Athletic, Joker. Bonds: Rich, Religious, Enemies. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 66 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Celestial, Ignan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Aquamarine (1400 gp). Deep blue spinel (1400 gp). Jasper (20 gp). Onyx (20 gp). Pink pearl (140 gp). Jade (140 gp).
Nagrette Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely black suit with green socks and a vest with buckled shoes. Her moppish chestnut hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the east, but her parents moved at a very young age to the south. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


