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NPC Generator

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Advanced [show]


Mumpena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them

History: Mumpena lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.

Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Slave, Family, Job. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Mumpena Murnig, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He wears a wide-brimmed hat to hide his balding. This brown eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He's looking for his big break.

Flaws: Fearful. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nuraval Torunn, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple pastel line shooting up and back down. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has done his best to style his red hair to look like a famous performer. He has blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Chay Jamjar, Male Halfling Expert 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Sylvan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her hair, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Emotional, Antagonistic, Mundane. Bonds: Mentor, Religious. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Sannl Trueanvil, Female Dwarf Ranger 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs

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