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NPC Generator

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Advanced [show]


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting brown shirt and pants. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: Lance hails from a village terrorized by brigands. He helped his father out around the business and became quite the natural. He has achieved small success as a Sculptor.

Motivation: He is unsatisfied with his job; and he's in love

Flaws: Insomniac. Bonds: Nature, Enemies, Job, Has a crush. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Mitchell, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)6 (-2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. He wears his silver hair up. He has gleaming, smiling red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Laborer, but he was a colossal failure. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Expand his business; and to end his boredom

Flaws: Antagonistic, Mundane. Bonds: Enemies, Military, Job. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Cressel Sorrow, Male Tiefling Barbarian 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length auburn hair. He has gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Joker, Logical. Flaws: Addict, Mundane. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Krimmon Tealeaf, Male Halfling Commoner 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 11000 gp. Azurite (14 gp). Chalcedony (30 gp). Pink pearl (130 gp). Jasper (30 gp). Bloodstone (30 gp). Golden yellow topaz (1100 gp). Hematite (14 gp). Amber (130 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Siffress Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. She carries with her a set of longbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Siffress's homeland. Siffress decided to take the middle way and become a bodyguard. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She has passion for adventuring and risk; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Siffress Albaratie, Female Gnome Cleric 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 87 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)15 (+2) 9 (-1)13 (+1)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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