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NPC Generator

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Advanced [show]


Myathethil Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. With bright red hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Persistence. Bonds: Immigrant, Job, Criminal record, Slave. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Myathethil Morris, Female Half-Elf Ranger 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Watson Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He keeps his long black hair kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Watson grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Watson Stoutman, Male Halfling Sorcerer 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Sailor profession.

History: He comes from a rich western family. He was an apprentice working in his mother's forge. Recently the stress of being a Painter has made it difficult for him to sleep.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Emotional, Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

John Heiser, Male Half-Elf Fighter 14
Medium (5'3") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 82 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Medicine +6, Performance +8
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (2300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the north to a Jeweler, Thorpe learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Sabotage a competitor; and to be a doctor again

Ideals: Fighting, Athletic, Artistic. Flaws: Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Thorpe Greenbottle, Male Halfling Adept 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs

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