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NPC Generator

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Advanced [show]


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Barendd studied abroad. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Nature, Adventurer. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Barendd Daerdahk, Male Dwarf Sorcerer 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Falkrunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her left leg appears badly burned and disfigured. Her red hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the west her family was never financially stable. Through the years after Falkrunn was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Falkrunn's father didn't care for her much, and the feeling was mutual. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Falkrunn never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Impulsive. Bonds: Poor. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Falkrunn Helcral, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears just a brown suit. Her hair, while still mostly brown, has prominent grey streaks. She has violet eyes and a brown hat with a green feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has all her life been fascinated with singing.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Hunter.

Motivation: She's attracted to the PC; and to be a butcher again

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Bardryn Balderk, Female Dwarf Wizard 4
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gûndza Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a white suit. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gûndza was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Optimist, Joker. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Gûndza Lincoln, Male Half-Orc Bard 15
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 46 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 12 (+1)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. An abacus with copper, silver and gold markers (80 gp). Gold cup set with emeralds (8000 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (500 gp).


Social Check DCs

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