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NPC Generator

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Advanced [show]


Giselle Easton, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her moppish black hair is in a traditional bowl cut. Her fierce hazel eyes like to dwell on things.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a forest tribe. After coming to the age of reason, Giselle took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a shipwright and was forced into it by her family

Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Family, Nature. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Giselle Easton, Female Human Commoner 2
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp. 2 Thunderstones.


Social Check DCs


Chassath Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her red crest is still thick. Her red eyes dart from person to person to random spaces in the air.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses divination through singing.

History: When she was but 3 years old her parents immigrated from the east. She dropped out of school before completing her studies. She was granted psionic powers by her dying sister.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Joker, Gifted, Logical. Flaws: Fearful. Bonds: Immigrant. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Chassath Zzzxaaxthroth, Female Dragonborn Monk 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 3000 sp. Black pearl (700 gp). Lapis lazuli (6 gp). Star rose quartz (70 gp). Peridot (70 gp). Black opal (900 gp).


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears brown painted combat armor at almost all times. His long silver hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Poor, Immigrant, Military. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Orsik Dankil, Male Dwarf Expert 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep green spinel (110 gp). Coral (110 gp). Jet (110 gp). Deep green spinel (110 gp).


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown costume with the symbols of strength on his torso. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Kyle was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 14 years.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Fighting, Joker. Bonds: Job, Nature, Debt. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Kyle Graham, Male Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Rose (20 gp).


Social Check DCs

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