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NPC Generator

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Advanced [show]


Lilith Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt with thin blue vertical stripes and grey pants. Her purple hair has been sun bleached extensively. She has white eyes.

Personality: She is extraordinarily eccentric. She is obsessed with a lost civilization.

History: She was raised in a desert tribe. She found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Insane. Bonds: Adventurer, Nature, Job. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Lilith Wisdom, Female Tiefling Expert 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Taklinn Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears just a brown suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: Taklinn hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Justice, Entrepeneur. Bonds: Enemies, Adventurer, Rich. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Taklinn Rakankrak, Male Dwarf Sorcerer 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Deep blue spinel (1500 gp). Brown-green garnet (140 gp). Malachite (13 gp). Iolite (70 gp).


Social Check DCs


Gimûb Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white shirt with thin blue vertical stripes and violet pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to pay off his debts

Ideals: Persistence. Bonds: Criminal record, Military, Poor, Debt. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Gimûb Ainsworth, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)11 (+0) 16 (+3)11 (+0)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Marastyr Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman wears just a grey suit. Her clothes are grease stained in places. Her black hair, when down, is lengthy. She has gray eyes and a grey hat with a red feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.

History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Marastyr Frostbeard, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)9 (-1) 16 (+3)5 (-3)
Skills Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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