Syllin Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She has slicked back black hair. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Gardener, but doesn't like to broadcast it.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Gifted, Impeccable. Flaws: Terse, Impulsive. Bonds: Job. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 220 pp.
Artin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many blue ritualistic tattoos. She wears grey trousers with blue and white striped suspenders. She wears various colorful collared shirts. She wears her black hair up. She has several tiny topaz earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Gifted. Bonds: Rich, Job, Immigrant, Nature. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 380 gp.
Nalaed Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her eyes are amber and she is always smoking a pipe.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants a kiss.
Ideals: Joker. Bonds: Has a crush, Mentor, Job. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 124 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aasathra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She is bristling with hidden weapons, mostly shortspears and tridents. Her copper crest is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to make people angry or surprised. She also is a firm believer in the womanly ideal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Rich. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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