Nyx Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She is portly but not overly obese. Her brown hair is wavy and long. Her eyes are gray.
Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small forest village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the south, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant, Family. Occupation: Sage
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp.
Lavinia Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her sickle. Her hair is long and brown with streaks of auburn, and is pulled back with small white clips. Her gray unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Lavinia lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Priest father left her crippled. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter.
Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Family. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 65 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 300 pp. Aquamarine (800 gp). Jade (60 gp). Freshwater pearl (8 gp).
Olivia Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. She wears a wide-brimmed hat to hide her balding. She has gleaming, smiling gray eyes.
Personality: This woman loves singing and to teach people singing more than just about anything. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a plains tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Artistic, Philantrophist. Bonds: Nature, Family. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 90 pp. 1 Magnifying glass.
Aerdeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and very much looks the part of a Junk Dealer. His left leg appears badly burned and disfigured. His hair is red and curly. His blue eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Aerdeth was left his father's suit of armor and trained in its use and care. He now owns his own business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Family, Military. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 82 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (900 gp). Golden circlet with four aquamarines (5000 gp). Black velvet mask with numerous citrines (40 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (600 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


