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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nurkara Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman sports grey clothing, slightly heavier than average wear, and sports empty pouches on her belt. Her red hair is lengthy and is close to two feet long. She has gleaming, smiling hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Nurkara was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Fearful. Bonds: Job, Adventurer, Military. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Nurkara Fireforge, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light white in addition to tight pants. His hair is chestnut and curly. His eyes are green and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Tod was born in the south. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Disciplined, Logical, Persistence. Bonds: Job, Has a crush. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Tod Strongbones, Male Halfling Rogue 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bolhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. Her brown hair, when down, is lengthy. Her amber eyes peer out from beneath her top grey hat.

Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.

Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Fearful. Bonds: Slave, Criminal record, Religious. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Bolhild Ungart, Female Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Druidic, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. Violet garnet (300 gp). Alexandrite (300 gp). Obsidian (11 gp). 1 Masterwork studded leather.


Social Check DCs


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Dean Lindsey, Male Human Monk 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Holy water.


Social Check DCs

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