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NPC Generator

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Advanced [show]


Shadow On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His brown fur is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: Shadow was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barkeep.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Mundane, Shy. Bonds: Poor, Job. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Shadow On the Water, Male Tabaxi Fighter 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Elama Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. Her moppish brown hair is in a traditional bowl cut. She has a tattooed face.

Personality: This woman loves writing and to teach people writing more than just about anything. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 11 years.

Motivation: To reunite with her old friends; and to be a laborer again

Ideals: Artistic, Professionalism. Bonds: Poor, Job, Adventurer. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Elama Caphaxath, Female Elf Expert 4
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 18 (+4)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Seven Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries longbows. Her orange fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Engraver, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Ideals: Fighting, Impeccable, Joker. Bonds: Military, Family. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Seven Plume, Female Tabaxi Adept 9
Medium (4'7") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 5 (-3)17 (+3)
Skills Investigation +4, Survival +0
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Jasper (80 gp).


Social Check DCs


Thar Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries axes. His moppish blonde hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Thar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Impulsive, Antagonistic. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Thar Richie, Male Half-Orc Bard 4
Medium (5'0") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)6 (-2) 11 (+0)4 (-3)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 21000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs

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