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NPC Generator

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Advanced [show]


Juliana Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is greying and her face has many wrinkles. She has blue eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She feels that her past leaves her morally obligated to help; and further expansion of business

Flaws: Shy. Bonds: Family, Rich, Job, Criminal record. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Juliana Bradshaw, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Red spinel (160 gp).


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a brown coat over a tan low-cut shirt, and a small hat upon her head. Her fur is short and orange. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.

History: She comes from a rich southern family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Lazy, PTSD. Bonds: Job, Rich. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Leaf In the Wind, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Smokesticks. 1 Smokesticks. 1 Everburning torch. 3 Acid flasks.


Social Check DCs


Eleanor Weston, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey leather gloves, a grey jacket, and tight pants. She wears her white hair down. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Carpenter soon after.

Motivation: An old rival family wants her found.

Ideals: Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Eleanor Weston, Female Human Adept 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)4 (-3)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Amber (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely brown suit with black socks and a vest with buckled shoes. His fur is orange and very short. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Windy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Windy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Windy managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Windy Of Snakes, Male Tabaxi Barbarian 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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