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NPC Generator

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Advanced [show]


Abad Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of greatswords on his belt, each one with a ruby on the hilt. His hair is dark red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Abad hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barber and was forced into it by his family

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Enemies, Family. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Abad Destiny, Male Tiefling Druid 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp. A roughly beaten golden orb (120 gp).


Social Check DCs


Gorgûm Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Seamstress again.

Flaws: Shy. Bonds: Poor, Job, Military. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Gorgûm Marleigh, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)7 (-2) 14 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. He keeps his black hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Religious, Job. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Damien Tosscobble, Male Halfling Ranger 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Jebeddo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His golden hair is slicked back into a classic pompadour. He has gray eyes and a tan hat with a white feather.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Born to a Miner, his father struggled to pay the bills. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jebeddo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Further expansion of business; and many gnolls want him driven away

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Immigrant, Enemies. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Jebeddo Nucklestamp, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 21000 cp. Jet (60 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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