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NPC Generator

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Advanced [show]


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His white hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Tim was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Mundane. Bonds: Military, Family, Job. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Tim Browning, Male Human Commoner 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. Eye agate (15 gp). Rose (20 gp). Malachite (15 gp). Jet (110 gp). Moonstone (20 gp). Azurite (15 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is lavender and curly. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Shivering lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Brewer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Job. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Shivering Mist, Male Tabaxi Aristocrat 9
Medium (5'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 120 pp. Blue star sapphire (1400 gp). Chalcedony (70 gp). Banded agate (7 gp). Moss agate (7 gp). Malachite (7 gp). Deep green spinel (130 gp). Jade (130 gp). Moonstone (70 gp).


Social Check DCs


Osah Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and violet handkerchief worn on her left side. Her hair is short and blue. Her eyes, though not visible through her cowl, are gold.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. Osah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Osah and her spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Nature, In love. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Osah Ennui, Female Tiefling Fighter 1
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Jezebeth Agility, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She wears a small hat to cover her moderate length silver hair. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Jezebeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the east her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Religious, Poor. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Jezebeth Agility, Female Tiefling Expert 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp. Deep blue spinel (1200 gp). Black pearl (1200 gp). Red garnet (80 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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