Dagger Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times. He is muscular with a powerful set of arms. He has styled his gray fur well, parting it to the right. His eyes are yellow and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 10 pp. Violet garnet (200 gp).
Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her blonde hair is knotted and matted. She wears large thick round spectacles.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Marastyr studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has never given up on her painting dream.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and to be a body guard again
Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Fargas Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a morningstar. He keeps his long auburn hair kept up in a rat tail. This brown eyed westerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He used his abilities to travel the world and help people.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Immigrant, Enemies. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 900 gp. Peridot (20 gp). Eye agate (15 gp). Zircon (20 gp). Chrysoberyl (50 gp). Lapis lazuli (15 gp). Iolite (20 gp). Alexandrite (1000 gp). Rock crystal (20 gp).
Gale Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a brown and white handkerchief worn on her left side. Her fur is white and very short. Her amber eyes are slightly larger than normal.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Guard.
Motivation: She has a rivalry with the Church that dominates her actions; and regain custody of her son
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Mentor, Job, Religious. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

